![d&d 3.5 ooze d&d 3.5 ooze](https://media-waterdeep.cursecdn.com/attachments/2/658/ooze.jpg)
Habitat/Society: Crystal oozes live in any dim or dark body of water, though they can exist out of water for several hours. Blows from weapons inflict only 1 point of damage per hit.
#D&d 3.5 ooze full#
Crystal ooze cannot be harmed by acid, cold, heat, or fire attacks, but electricity and magic missiles inflict full damage. When prey is reduced to -20 hit points, it is totally consumed.
![d&d 3.5 ooze d&d 3.5 ooze](https://farm5.staticflickr.com/4057/4311851849_f3c119a90c.jpg)
poison, he becomes paralyzed and will be consumed by the crystal ooze in a short time. Unlike its cousin, the gray ooze, this creature does not corrode metal, but its poisons attack wood, cloth, and flesh. It is translucent, mostly glassy clear, with an occasional milky white swirl in its substance.Ĭombat: Crystal ooze strikes like a snake, then attempts to flow over a victim and exude its paralyzing poison. It is 75% invisible when immersed in its natural element. This creature is a variety of gray ooze which has adapted to living in water.
![d&d 3.5 ooze d&d 3.5 ooze](https://64.media.tumblr.com/8c121267fd8ef2cca1d710ac78eb2d4a/tumblr_inline_oxxzg18d3u1rkapbx_400.jpg)
It is rumored that metalworkers of extraordinary skill keep very small oozes in stone jars to etch and score their metal work, but this is a delicate and dangerous practice. Sometimes more than one of these monsters are found together, but this is just a random event because they are not intelligent.Įcology: The gray ooze is a dungeon scavenger. This pod takes two to three days to mature and then the little gray ooze absorbs its leathery shell and begins slithering about, searching for a meal. Habitat/Society: After a large meal, a gray ooze reproduces by “budding”: growing a small pod that is left behind in a corridor or cavern. Note that weapons striking a gray ooze may corrode and break. Lightning and blows from weapons cause full damage. Spells have no effect on this monster, nor do fire- or cold-based attacks.
#D&d 3.5 ooze plus#
It cannot climb walls or ceilings, so it slides, drips, and oozes along cavern floors.Ĭombat: The gray ooze strikes like a snake, and can corrode metal at an alarming rate (chain mail in one round, plate mail in two, and magical armor in one round per each plus to Armor Class). Gray OozeĪ slimy horror that looks like wet stone or a sedimentary rock formation, the gray ooze is rarely thicker than six or eight inches, but sometimes grows to a length of 12 feet. It lives only to eat and reproduce.Įcology: Voraciously dissolving all types of carrion and trash, this monster is sometimes tolerated in inhabited subterranean areas for its janitorial services, but this activity is difficult to organize and is usually not appreciated by the inhabitants because of its danger.
![d&d 3.5 ooze d&d 3.5 ooze](https://i2.wp.com/theangrygm.com/wp-content/uploads/2015/07/Umbral-Ooze-Stat-Block.png)
Habitat/Society: An asexual creature, the ochre jelly is a solitary beast that is occasionally found with its own divided offspring. While a lightning bolt will divide the creature into one or more smaller jellies, each doing one-half normal damage, fire- and cold-based attacks have normal effects. Its secretions dissolve flesh, inflicting 3-12 (d10+2) points of damage per round of exposure. Their form allows them to travel on walls and ceilings and drop on unsuspecting prey.Ĭombat: The ochre jelly attacks by attempting to envelop its prey. This monster resembles a giant amoeba, seeping through darkened corridors, through cracks and under doors, searching for flesh or cellulose to devour. The oozes, slimes and jellies of the underworld are hideous, amorphous creatures that are the bane of all that lives, dissolving the weapons, armor, and flesh of their victims.